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This is an attempt to evaluate the peformance of ship guns. Values assume max rate of fire, 100% accuracy, no Gun Boost or Gun Cooler.

Weapon Price Energy
(GJ)
Damage
(cm)
Delay
(s)
Range
(m)
Consump-
tion
(GJ/s)
DPS
(cm/s)
Efficiency
(cm/GJ)
Output Rate
(m·cm/s)
Output Efficiency
(m·cm/GJ)
Laser 1,000 2.0 2.0 0.30 2,400 6.67 6.67 1.00 16,000 2,400
Mass Driver 1,500 2.5 2.6 0.35 1,850 7.14 7.43 1.04 13,743 1,924
Meson Blaster 2,500 4.0 3.2 0.40 2,200 10.00 8.00 0.80 17,600 1,760
Neutron Gun 5,000 8.0 6.2 0.65 1,650 12.31 9.54 0.77 15,738 1,279
Particle Cannon 10,000 5.5 4.3 0.50 1,700 11.00 8.60 0.78 14,620 1,329
Ionic Pulse Cannon 20,000 7.5 5.4 0.60 2,050 12.50 9.00 0.72 18,450 1,476
Tachyon Cannon 40,000 8.0 5.0 0.40 2,100 20.00 12.50 0.63 26,250 1,313
Plasma Gun 80,000 14.0 7.2 0.72 1,600 19.44 10.00 0.51 16,000 823
Fusion Cannon 100,000 16.0 6.6 0.50 2,300 32.00 13.20 0.41 30,360 949

It would seem you can destroy a ship quickly, sloppily and up close, or slowly and efficiently from afar.

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